Since the writing of the Electronic Arts Case the Sony Playstation 3 and the Nintendo Wii have been released and both have online gaming capabilities. What's your assessment of the current online gaming market?
I think that, contrary to my case writeup, Microsoft has gained the advantage over Sony in online gaming. Sony has improved its Xbox Live network to the point where it is the industry standard. The Xbox Live network can be easily accessed by users all over the world and now its competitors (Sony and Nintendo) are playing catch up. It appears that Microsoft was successful in creating a competitive advantage via a robust, subscription based online gaming network.
Thursday, February 19, 2009
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